(Recommended to make a backup, if you ever get bored of the Console MP Models)
(You can also not replace the PC MP Models, and instead replace any of the models in the IMG folder and
pedsVariations)

Requires OpenIV for the installation.
:Go on "Edit Mode" in OPENIV

FOR COMPONENT PEDS!

1:On OpenIV, go to "pc/models/cdimages/componentpeds.img"

2:Drag the Console MP Models into the IMG Folder, or import it by Right Click > Add > Go then select the
  Console MP Characters and click > Open

-----------------------------------------------------------------------------------------------------------------------------------------

FOR PEDPROPS!

1:On OpenIV, go to "pc/models/cdimages/pedprops.img"

2:Drag the Console MP Props into the IMG Folder, or import it by Right Click > Add > Go then select the
  Console MP Props and click > Open

------------------------------------------------------------------------------------------------------------------------------------------

FOR PEDVARIATIONS!

1: in the files app, on "commons/data/pedsVariations.dat", follow the list below

2: Press "Ctrl +F" and type "F_Y_Multiplayer", Click "Down" and "Find Next" to find the Female Multiplayer
Variation. Then Copy this below, stop at "end", then paste it into the original F_Y_Multiplayer in
pedsVariations.dat

F_Y_Multiplayer,		31
#slot		geometry	BULK	JOB	SUNNY	WET	MAT1	RES1A	RES1B	RES2A	RES2B		AUDIO ID
feet,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		4
feet,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		6
feet,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		2
feet,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		4
head,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		8
head,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		8
head,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		8
head,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		8
head,		4,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		8
uppr,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		2
uppr,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		4
uppr,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
uppr,		4,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		15
uppr,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		4
lowr,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		11
lowr,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
lowr,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		15
lowr,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		9
hair,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
hair,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
hair,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
hair,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
hair,		4,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
p_head,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		4,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		5,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
p_head,		6,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
p_head,		7,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
end

----------------------------------------------------------------------------------------------------------------------------------------------

3: Press "Ctrl +F" and type "M_Y_Multiplayer", Click "Down" and "Find Next" to find the Male Multiplayer
Variation. Then Copy this below, stop at "end", then paste it into the original M_Y_Multiplayer in
pedsVariations.dat

M_Y_Multiplayer,		28
#slot		geometry	BULK	JOB	SUNNY	WET	MAT1	RES1A	RES1B	RES2A	RES2B		AUDIO ID
feet,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		6
feet,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
feet,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		2
feet,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		5
head,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		10
head,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		10
head,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		10
head,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		10
uppr,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		2
uppr,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		4
uppr,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		2
uppr,		4,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		15
uppr,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		4
lowr,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
lowr,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		11
lowr,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
lowr,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		15
hair,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
hair,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
hair,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		2,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		0,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		6,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
p_head,		5,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
p_head,		4,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		3,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
p_head,		7,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		1
p_head,		1,		0,	0,	0,	0,	0,	-1,	-1,	-1,	-1,		0
end

4: Done!